﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace HabboClone
{
    class Player
    {
        public enum PlayerView 
        {
            Front,
            Back,
            Left,
            Right
        }
        public enum PlayerState
        {
            Stay,
            Walk
        }
        public Vector2 PlayerPosition { get; set; }
        public PlayerView View { get; set; }
        public PlayerState State { get; set; } 
        public Texture2D PlayerTexture { get; set; }
    }
}
